This is a feature we'd like to add, but will require us to investigate the feasibility before making the call to begin development.
Adding AI to our game is challenging due to the physics-based nature of combat and movement in Deformers and the different game modes offered. For example, AI that works well in Deathmatch modes wouldn't necessarily be that helpful in Form Ball because different behaviors would be prioritized (destroying opponents and trying to stay on the map VS ramming, grabbing, and throwing the ball). There are a number of other factors to consider as well, such as Powers and Class selection that would further complicate AI behaviors.
Nonetheless, thanks for the suggestions! It's a topic we've been discussing internally, and we'll keep you all updated on its status if there are any new developments.